Super Mario Game Cheats Wii

  1. Mario Wii Cheat Codes
  2. Super Mario Game Cheats Wii Games
  3. New Super Mario Bros Wii Cheats Codes
  4. Super Mario Bros Wii Guide Book
  5. Super Mario Game Cheats Wii U
  6. Super Mario Game Cheats Wii Emulator

This article will provide you complete detail of new super mario bros cheats NES, DS & GBA which will be very useful. These cheats will provide a lot of help to super mario bros lovers. They make their game very easy.

Super Mario Bros. Successfully complete the first level or any level while rescuing a captured toadstool in Single Player mode to hear end of level music from Super Mario Bros. At the end of any stage except Bosses, touch the flag when the last two digits. New Super Mario Bros Wii Cheats Wii Submitted by KingKong Original Mario Bros. Music When you beat the first level of the game, as well as beat a level while rescuing a captured toadstool. Get the latest New Super Mario Bros. Wii cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, walkthroughs, and more for Wii (Wii). CheatCodes.com has all you need to win every game you play! Sparkling Stars: Beat the game without Super Guide appearing. How to Unlock Levels.

  1. Get the latest Super Paper Mario cheats, codes, unlockables, hints, Easter eggs, glitches, tips, tricks, hacks, downloads, hints, guides, FAQs, walkthroughs, and more for Wii (Wii). CheatCodes.com has all you need to win every game you play! Use the above links or scroll down see all to the Wii cheats we have available for Super Paper Mario.
  2. Wii (Wii) cheats, cheat codes, guides, unlockables, easter eggs, glitches, hints, and more. CheatCodes.com has more content than anyone else to help you win all Wii (Wii) games! Of course we cheats for every Nintendo Wii game, but we also have all the cheats and hints for all your favorite WiiWare and Virtual Console titles.

You can unlock the Luigi Bros. Mini-game (based off the original Mario Bros. Arcade game) one of two ways: (1) Have a Super Luigi U save on your Wii U, or (2) Complete Worlds 1-8 in the main game. Either way, access the game by tapping the Luigi icon in the lower-left corner on the GamePad's touchscreen.

This article will provide you complete detail of new Super Mario Bros Cheats whether WII or 3 For DS, NES and GBA which will be very useful. These cheats will provide a lot of help to super mario bros lovers. They make their game very easy.

Mario Wii Cheat Codes

New Super Mario Bros Cheas: Tricks for NES (WII or 3)

  1. Unlimited 1-Ups

Gain to world 3-1, and become Super Mario. At the close of the level, by the staircase before the close flag, you will view two turtles reaching down the stairs. Jumping over the initial one and then jumping on the second one should induce it to kick the star and bounce back. From here, jump on it and retain yourself off the ground for infinite 1-ups.

  1. Negative World

Move to World 1-2. At the pipe that reaches to the flag, break two blocks so there’s one at the close touching the pipe. Now bow and jump rearward toward the block (don’t break it!). You should move through the wall and pipe into a war zone. Dive down the first pipe you view and you will be in the Negative World (-1)!

  1. Level Warp

To twist to Worlds 2, 3, or 4 during World 1-2, move to the end where the 2 platforms are expanding, receive on the first platform, and manage it to jump onto the highest structure in the midst, then jump on the next climbing platform, but this time, when it arrives at the top, dive onto the TOP of the level. Walk onward and trickle down the tiny jump, and you can now warp to Worlds 2, 3, or 4 by moving down the desired tube, and pushing down.

  1. The Fireworks Secret

This is a lovely commonly identified secret. If you touch the flagpole of any level with either 1, 3, or 6 seconds left on the one’s position of the timer, you will receive that amount of fireworks. For example, if you touch the flagpole with 126 seconds remains on the time, you will receive six fireworks!

  1. Shoot fireballs as miniature Mario

Move to 1-4, 2-4, 3-4, etc. and take to Bowser. Make sure you are Big Mario and attempt to jump over Bowser or move under him. Stand near the Axe and Bowser will begin to walk towards you. As he goes near you, jump long, and touch Bowser and the Axe at the similar time. If you arrange it correctly, you will listen to the sound as if you were to shrink, but you will merely flash and linger big.

Move to the next stage, and take a Mushroom. (Yes, there will be a Mushroom rather of a Fire Flower.) When you feel the Mushroom, you will shorten. Then get a Fire Flower, and you’ll have Fire Power as tiny Mario. (Note: after you arrange the Bowser/Axe trick, opponents that touch you will be capable to kill you when you are Big Mario. When they rub you while you are tiny Mario after getting the Mushroom or Fire Flower, you will convert back into Big Mario.)

  1. Level Warp to World 6, 7 or 8

To warp to World 6, 7 or 8 during World 4-2, move to the place where three blocks are can be viewed (where a pipe can also be seen). Jump below the third block where you can unveil a secret block but be careful on jumping below the 1st block because you can’t reveal it thus going to the secret warp world unless you are a tiny Mario. Then take step on to it and crack the 2nd and the 3rd block.

After you have finished this, go down, then jump again below the second block now (it should have been disclosed now). The position of the two exposed blocks must be a stair from right to left. Anyway, step on to the 2nd block then divide the 1st block and there you can see the vine going up. Climb until you arrive at the daylight again. Get some coins if you want and you can now see three pipes like in the secret warp Worlds 2, 3 and 4. Move down your desired pipe.

  1. Warp to World 5

Well, this mystery is so easy. At the very end position of world 4-2 (where you can view the pipe going to the flag) dive on the long pipe and break the brick above it and move through the end and you can see the pipe moving to the World 5.

  1. Blooper Dodge

If you just lead along the sea floor, Bloopers will never be ready to kill you because they are pushed back up just before they hit the floor (or you).

  1. Access 5-1 from 1-2

To enter this warp, you must be Super or Fiery Mario. Move to the pipe at the end of the level and dive on top of it. Jump up and break the block over top of the part of the pipe farthest forgotten. Then, position Mario on the tip of the pipe, with one-foot lynching off the edge. Duck, then jump back as far right as feasible.

If done just right, Mario will skim through the pipe and the bricks. Escort over to the war zone area and join the middle pipe. This pipe will get you to world 5, level 1. The same area can be reached from a pipe in the same place in 4-2. However, this is implied to be a combat zone to 5-1, whereas the 1-2 warps to 5-1 are a glitch. After completing the dive trick in level 1-2, you can also move down either of the other two pipes, both of which will get you to Minus World -1.

  1. Resume

If you move out of lives and need to continue then at the game over screen press and sustain A then press starts at 1 player (or 2 players) and you will begin at the beginning of the world at which you died!

  1. World Select

After defeating the game, if you do not turn off the console, you will revert to the title screen. There, you can push the B Button to start as desired in World 1, 2, 3, 4, 5, 6, 7, or 8.

  1. Timer Underflow Glitch

This glitch only acts in the castle levels where you attack Bowser at the end – for example, World 1-4, 2-4, 3-4, and so on. It is greatest to defeat Bowser with Fire Mario or Fire Luigi beforehand, as you have to wait out most of the time to behead this glitch.

At the end of the fortress levels, there is an ax which you must meet to end the level. If you time your dive correctly (a full jump as the timer runs from 002 to 001 often works) and land on the ax while the timer shows “000”, you’ll resume as normal to the usual series at the end of the palace.

Nonetheless, your timer bonus (50 points per second enduring) will be counted as if you had 999 seconds, not zero, left on the clock. This permits for a simple 49,950 point boost! Note that this glitch, if done on levels using a flagpole, will hinder you from earning the bonus in that level.

  1. More jump after collecting a power-up in mid-air

This only acts with mushrooms and fire flowers. Publish a power-up from under any stone which contains one. Now dive into the power up and clear the A button. As Mario is transitioning to the next power-up, keep down the A button, and Mario will dive in mid-air!

Super Mario Bros Cheats for NES are awesome. You will enjoy them a lot.

Super Mario Bros: Tricks for Game Boy Advance(GBA)

  1. Receive fireworks at the end of a level

In order to receive fireworks to move off after you beat a level, simply finish the level when the last number in the Time is each a 1, 3, or 6. The number of fireworks you receive depends on that number. To finish a level with 106 enduring and you’ll get 6 fireworks to explode. Plus, you take bonus points for each firework that goes off.

  1. Level Warp

During World 1-2, go to the end of the level and take on the rising platforms. Now jump onto the TOP of the level and move right until you arrive three pipes. You can now distort to moreover World 2, 3 or 4.

  1. Level Jump

In world 4-2 you will arrive across a moving platform. Jump past the platforms until you notice a ledge with three blocks. Go just left of the first block and jump; you will unveil a secret block. Move over under the 2nd obstruct and dive (keep in mind to leave the space under the 1st block empty) and jump under the third block to expose another hidden block.

Jump on top of the blocks and begin destroying the blocks until you search a vine growing out one of them. Climb up the vine to arrive in an area with lots of coins. Move right until you search some stairs. Dive on top of them and lead right. Now you can twist to levels 6, 7, and 8.

  1. Resume Game after a Game Over

If you ever discover yourself with a Game Over, and you would wish to continue from what world you were on, anticipate for the 1/2 Player select screen, then hold A and press Inception. Now you will begin at the first level of the World in which you received the Game Over from. For example, if you received the Game Over from 7-3, you will begin over again at 7-1!

  1. Shoot Fireballs as ”Small Mario”:

Move to 1-4, 2-4, 3-4, etc. and acquire to Bowser. Make sure you are Big Mario and try to dive over Bowser or run under him. Stand near the Axe and Bowser will begin to walk towards you. As he receives near you, dive high, and touch Bowser and the Axe at the identical time. If you do it perfectly, you will listen to the sound as if you were to shrivel, but you will just run and stay as Big Mario.

Move to the next stage, and take a Mushroom. (Yes, there will be available a Mushroom rather than a Fire Flower.) When you touch the Mushroom, you will shrivel. Then take a Fire Flower, and you’ll have Fire Power as Small Mario. (Note: after you do the Bowser/Axe trick, enemies that touch you will be capable to kill you when you are Big Mario. When they meet you while you are Small Mario after getting the Mushroom or Fire Flower, you will revert back into Big Mario.)

  1. Minus World

Move to world 1-2.

At the close of the level, there is a pipe and some stones.

You must destroy the second to last brick and the third to last brick as viewed to the left.

Now you must hold on the edge of the pipe, duck, and face left

Now dive to the right towards the one stone that you didn’t break, while facing left

You should slip right through the chunks; go into the first pipe when you receive to the other side.

You should be twisted to the minus world, the level is -1.

  1. Warp to World 5.

At the close of World 4-2, dive onto the top of the screen and keep walking until you fall into a room with a twisted pipe. It leads to World 5.

  1. World Select

After defeating the game, if you do not turn off the console, you will turn to the title screen. There, you can hold the B Button to begin as desired in World 1, 2, 3, 4, 5, 6, 7, or 8.

  1. Warp to World 5-1 (Glitches)

In World 1-2, execute the Minus World glitch as defined below. However, rather than enter the leftmost warp pipe, join the one in the middle of the three that are usually there. This would usually get you to World 3 – however, it will now carry you to World 5.

Super Mario Bros Cheats for GBA are very entertaining. Keep enjoying

Cheats or Tricks for Femi com Disk System (DS)

  1. Resume on the same world

To execute this, once you miss and have lost all turns for Mario or Luigi or both, hold A+B and then push Start at the Game Over screen.

  1. Fireworks

If you touch the close flagpole with a 1, 3, or 6 in the ones column (example 091, 243, or 256) you will take fireworks equal to that number (1,3, or 6) and 500 points for per.

  1. Warp Zone to Worlds 2, 3, and 4

In World 1-2, continue to the end and get the up moving platforms and dive on the blocks to your right and run over the end pipe, all the way to the right. You will be in a combat zone where you can move to world 2, 3, or 4 by warping down the desired pipe.

  1. Warp Zone to World 5

In World 4-2, continue to the end and run over and past the end pipe by getting a platform earlier in the level and diving onto the ceiling. After passing over the pipe to the end of the level, you will search a lone pipe being the warp’s zone to world 5.

  1. The Minus World
Super Mario Game Cheats Wii

To arrive in this area, stand on the pipe in World 1-2 that gets you to the flagpole. Break the 2nd and 3rd blocks from the equity. Then, face left and dive.

Kick the back of your head on the left side of the block next to the pipe. If you arrange it right, you should be pulled within the wall. Quickly dive into the left pipe to access the Minus World. It consists of three levels (going to -3) where you can defeat the game.

  1. Level Select

After finishing the game once you can actually pick what level to move to on the title screen. Press B to replace the level number the demo is playing on.

  1. Warp to World 6, 7 & 8

To perform this you must move to 4-2 and be big. Move straight until you reach to the pit where those horizontal ledges are, dive across and run under the blocks that reach after the pit and move under the last block and dive, a coin box will come up, hop on it and crush the box above you, then receive down and run under the second to last box and dive, another coin box will seem, dive on it and crush the box above you, then crush the first box while still on the second coin box, a vine will seem and dive on it and go up.

Now just go and receive the coins that seem and once you get to the end there are three tunnels that direct to world 6, 7 and 8

  1. World Select

After defeating the game, if you do not turn off the console, you will turn to the title screen. There, you can push the B Button to start as desired in World 1, 2, 3, 4, 5, 6, 7, or 8.

  1. Timer Underflow Glitch

This glitch only operates in the castle levels where you battle Bowser at the end – for example, World 1-4, 2-4, 3-4, and so on. It is greatest to demolish Bowser with Fire Mario or Fire Luigi beforehand, as you have to stay out utmost of the time to execute this glitch. At the finish of the fortress levels, there is an ax which you have to touch to end the level.

If you time your dive correctly (a full dive as the timer goes from 002 to 001 often works) and land on the ax while the timer reads “000”, you’ll proceed as usual to the usual sequence at the end of the fort. However, your timer bonus (50 points per second enduring) will be estimated as if you had 999 seconds, not zero, left on the clock.

This permits for an easy 49,950 point boost! Note that this glitch, if done on levels utilizing a flagpole, will restrict you from earning the bonus in that level.

  1. Warp to World 5 (Glitches)

In World 1-2, execute the Minus World glitch as explained above. Nonetheless, rather than join the leftmost warp pipe, join the one in the middle of the three that are usually there. This would usually get you to World 3 – however, it will now lead you to World 5.

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  • Alternate endings

Complete the indicated task to unlock the corresponding ending.
Successfully complete the game with less than 100 Star Coins. The Princess will say 'Did I ever tell you about the Secret World?'
Successfully complete the game will all Star Coins from Worlds 1 through 8. The Princess will say, 'Oh Mario, tell me about your adventure again!'
  • Alternate paths

The following levels have secret exits.
World 1

Super Mario Game Cheats Wii Games


Level 1-3: Leads to a cannon.
World 2
Level 2-4: Warp pipe directly to the castle.
Level 2-6: Leads to a cannon.
World 3
Ghost House: Leads to a cannon.
Level 3-4: Warp to level 3-5 or castle.
Level 3-5: Star Mushroom House.
World 4
Fortress: Leads to a cannon.
Ghost House: Star Mushroom House.
World 5
Ghost House: Leads to a cannon.
World 6
Level 6-5: Castle back door.
Level 6-6: Cannon.
World 7
Fortress: Warp to level 7-6.
Ghost House: Warp to level 7-5.
World 8
Level 8-2: Warp to level 8-7.
  • Auto Pilot mode

Intentionally fail a level eight times. In Auto Pilot mode Mario will automatically complete a level.
  • Avoid random encounters

You can encounter random enemies on the world map, To avoid them, activate a Star from your item menu.
  • Dead player sounds

In multi-player mode, when someone runs out of lives during a level they can hold the D-pad in any direction and press 1 and 2 to make sounds such as a cowbell, drums, clapping, and a horn.
  • Double Ground Pound (Multiplayer)

With at least two human players you can perform a special double ground pound that has the ability to kill all nearby enemies much like a POW block. You'll need to time your ground pound (press JUMP then DOWN) so both players hit precisely at the same moment.
  • Easy coins

Stand still, then Spin Jump on a dancing flower to get a coin.
  • Extra lives

In World 2, you can jump on the turtle as done in New Super Mario Bros. to get extra lives until you choose to stop or until time runs out.
If you are riding on a Yoshi and jump on the bullets seven or eight times you will get as many extra lives as desired.
Kill eight enemies with a star on you to get an extra life. You can keep it going until the star runs out if you are fast enough.
Kill eight enemies with a turtle shell you will get an extra life. You can keep hitting the turtle shell until there are no more enemies if you run fast enough.
Jump on seven turtles to get an extra life. You can keep jumping on the turtles until there are no more to jump on if you are fast enough.
Freeze the Pokeies then do a quick Ground Pound to get at least five extra lives.
  • Flower Coins

Shake the Wii Remote to spin and jump on any of the small, dancing flowers in the game to make a coin appear. | Submitted by FlameFist95
  • Hatless Mario

Get 99 lives and Mario will no longer wear his hat. If you complete a level with 99 lives, Mario will not be wearing a hat at the map screen or the next level. He will wear a hat again if his lives drop below 99.
  • Head protection

When in front of a small item such as a turtle shell, press 1 and shake the Wiimote while picking it up. Holding it over your head will protect you from falling objects.
  • Knock Out Marauding Enemies

On the world map you'll encounter marauding enemies. To avoid these map screen enemies you can activate a star from your item menu.
  • Lose Your Hat Easter Egg

Super mario game cheats wii romOnce you get 99 lives, Mario will lose his hat! When you beat a level with a full 99 count, Mario will appear hat-less on the map screen and in subsequent gameplay. You'll regain your hat once you lose a single life. | Submitted by FlameFist95
  • Make mushroom houses appear in multiplayer

To get a mushroom house to appear in multiplayer, you simply need to clear the level when the time has the same 2 end digits next to each other when you touch the flag pole. Examples: 544, 322, 411. Depending on the two end digits, you will make different mushroom houses appear at the start point, as you would in single player when you save a Toad, only the digits are mostly red mushroom houses. Two zeros at the end will get you nothing. When you do this, you hear the original Super Mario Bros. level clear music and see a number of fireworks depending on what the last 2 digits are. 1 firework for 11, 2 for 22, and so on.
UnlockableHow to Unlock
  • Gold Mushroom House
  • Touch the flagpole with last 2 time digits as 99.
  • Green Mushroom House
  • Touch the flagpole with last 2 time digits as 11 or 22 at the end.
  • Red Mushroom House
  • Touch the flagpole with last 2 time digits as 33, 44, 55, 66, 77, or 88.
  • Movies

Collect all three Star Coins on a level to the Hint Movie for that particular level.
  • Mushroom House Bonanza

Beat the game to make all the Mushroom houses in Worlds 1-8 reappear. Collect all the Star Coins and visit every Warp Cannon to make the houses reappear and stay for good.
  • Mushroom houses

Select a level with a white Toad marker. Listen for Toad when the level starts then break the '?' block that he is inside to free him. Reach the end of the level to make a mushroom house appear. The following types of mushroom house with a mini-game or reward will appear, depending on the last number of the timer when you collect the flag to end the level.
Green house with 1-Up Cannon mini-game: Last number of the timer is 0, 1, 2 or 3.
Red house with Match mini-game: Last number of the timer is 4, 5 or 6.
Gold house with Star reward: Last number of the timer is 7, 8 or 9.
Successfully complete the game to gave all Mushroom Houses in Worlds 1 through 8 reappear.
To have Mushroom Houses to appear in multi-player mode, complete the level with the last two numbers of the timer have the same digit, except for zero. The original Super Mario Bros. level completion music and fireworks will confirm that it has worked.
Gold Mushroom House: Last two numbers of the timer is 99.
Green Mushroom House: Last two numbers of the timer is 11 or 22.
Red Mushroom House: Last two numbers of the timer is 33, 44, 55, 66, 77, or 88.
  • Save Anywhere

After you beat the game (beat World 8-Bowser's Castle) you'll be able to 'hard save' anywhere you'd like. The option replaces the Quick Save option.
  • Save option

Complete the final castle of World 8. A 'Save' option will replace the 'Quick Save' option, allowing you to save anywhere on the map.
  • Sounds From Beyond the Grave

When you're playing multiplayer and one of the players runs out of lives mid-level, he or she can still contribute to the game from the Great Beyond. Each direction of the D-pad is mapped to a different sound effect. Hold a direction and hit the 1 and 2 buttons to trigger different sounds, including clapping, a horn, kick and snare drums, and of course cowbell. The unfortunate players waiting for the level to end can add a drum line to the music.
  • Stealing Red Mushroom Houses (Multiplayer)

When playing multiplayer you can steal your teamates turn in the Red Mushroom House match game by performing a ground pound on him. | Submitted by FlameFist95
  • Super Guide mode

Intentionally fail a level eight times. You will now be able to hit a green 'Super Guide' block marked with a '!' in the level. This sets the game on auto-pilot and Luigi will automatically complete the level for you. Note: This is not available in World 9.
  • Super Mario Bros. 3 and Super Mario Galaxy reference

During the introduction sequence, you can see Bowser Jr. and the other Koopalings leave after kidnapping Princess Peach and taking off in an airship from Super Mario Bros. 3 and Super Mario Galaxy.
When you enter the airship the background music is the airship song found on Super Mario Galaxy.
  • Super Mario Bros. and New Super Mario Bros. references

Reach the goal with a time of 11, 22, 33, 44, 55, 66, 77, 88, or 99 to see from one to nine fireworks.
  • Super Mario Bros. reference

Complete the first level or any level while rescuing a captured toadstool in single player mode to hear end of level music from Super Mario Bros.
  • Title screen stars

Complete one of the indicated tasks to unlock a star at the title screen.
Successfully complete the game.
Successfully complete all normal levels.
Collect all 207 Star Coins in Worlds 1 through 8.
Complete World 9 with all 24 Star Coins.
Complete all levels with all alternate paths (all Warp Cannons and Mushroom Houses used).
Additionally, successfully complete all levels without unlocking the Super Guide Block (do not die eight times) to unlock sparkling stars.
  • Turtle Tipping for 99 Lives

You can use the decades old turtle-on-the-stairs trick from Super Mario Bros. to get 99 lives in New SMB Wii. Go to world 2-3 and, at the end, right before the flag, you'll find a set of steps and a turtle ambling down them. If you time your jump just right you'll continue bouncing on the shell collecting lives until you max out at 99.
  • Unlimited Coins (World 4)

In a two-player game, enter World 4's final castle. Make sure that at least one player has Ice power (either the flower or the penguin suit will suffice). Work your way through the level until you reach the first panel that you can pound in order to switch to the back of the grate. Have one player (the one with Ice power) stand on the rightmost '?' block just to the left of the panel. The other player should climb the grate to reach the switchable part, carefully avoiding the Koopa while climbing. When the Koopa is on the back of the panel, have the player with Ice power freeze it, and have the second player slam the panel around. The Koopa should now start spewing an endless stream of coins.
  • World 9

Successfully complete the game to unlock World 9. The levels in World 9 are only available if all Star Coins are collected in the previous Worlds.
Level 9-1: Collect all Star Coins in World 1.
Level 9-2: Collect all Star Coins in World 2.
Level 9-3: Collect all Star Coins in World 3.
Level 9-4: Collect all Star Coins in World 4.
Level 9-5: Collect all Star Coins in World 5.
Level 9-6: Collect all Star Coins in World 6.
Level 9-7: Collect all Star Coins in World 7.
Level 9-8: Collect all Star Coins in World 8.
Level 9-9: Collect all Star Coins in all previous levels of World 9.
  • Yoshi's Island series reference

After defeating the Koopa Kids once, Kamek casts a spell to make them tougher for the rematch. In Yoshi's Island and Yoshi's Island DS, he also cast spells on those Bosses that made them tougher.
When fighting Bowser after you press the button, Kemek will cast a spell on Bowser to make him bigger and stronger. This also happens in Yoshi's Island DS.

New Super Mario Bros Wii Cheats Codes


Super Mario Bros Wii Guide Book

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